+Beyond the screen. Into the room.
Interactive experiences and custom digital solutions: installations, experimental web, live visuals, iOS apps and 3D games.
Built where comfort ends.
Physical and digital work that responds to the people in front of it.
Spaces that listen
Physical and digital spaces that respond to people.
Worlds in real time
Real-time worlds and playful interactive stories.
Web, unlocked
WebGL, generative visuals and immersive editorial.
One-off solutions
Hardware, APIs and AI stitched into one-off builds.
The mask is our interface.
Our mark began as a mask, an object people put on to become something else. Creative technology works the same way: sensors, screens and code that let an audience step inside a story instead of watching it.
Since 2022 we've built installations, live visuals for stages like Womex 2017, iOS apps and 3D games, alongside the studio's web and film work.
From sketch to showtime.
Concept
What should people feel, and what should they do?
Prototype
A working rough build in days, tested with real hands.
Build
Hardware, software and content assembled and stress-tested.
Show
Install, run, and keep it alive on the night.
Recent creative technology projects.
Each card opens the full case study.
Ready when you are.
Tell us where the idea stands today. A person reads every brief.

